GAME ART
01.09.2023 (Week 1) - 08.12.2023 (Week 14)
Maisarah bt Muhd Zamri (0335576)
Game Art
Project 2, Final
Project 2
I have decided to sculpt iDOLL because she is anatomically the easiest to do. Veter would've been easy in terms of outfit (since he is shirtless), but ultimately I feel I'd do better in sculpting iDOLL.
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| Fig 2.1 - Body blockout |
- The head (temple area) needs to be fixed.
- Maybe fill up the cheeks more.
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| Fig 2.2 - Hair sculpt |
HOW THE FCK DO YOU SCULPT HAIR?????????? That's literally just a piece of scrunched-up-paper-straightened-up plastered on her face right there ༼;´༎ຶ ༎ຶ༽
I managed to avoid sculpting hair in a past module because my character had a hood covering his head, but I cannot escape it this time ;;;;;;;;;
- Add volume to hair. (no sht)
- Do a big chunk first, then add smaller chunks.
- Do not merge the chunks.
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| Fig 2.3 - Body sculpt wip |
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| Fig 2.4 - Fullbody sculpt wip |
Finally figured out the stupid hair. Also I'm going to pretend that her 'final' design doesn't have sleeves nor ponytail. Nothing is final until I decide it is.
- Add details on the hair and overall color.
- Fix the ear; it looks too geometrical.
- Fix the skirt (it's literally just a deformed cylinder rn)
- Don't forget to sculpt the prop.
Final Project
We got an extension to complete the assignment and I fuckin used that extension to the max.
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| Fig 3.1 - 3D model turnaround |
- Resized the body so it is more accurate to the planned character height/body type.
- Admittedly, there has been changes to the outfits throughout this whole project, but this time, this is the final.
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| Fig 4.1 - Arena sketch |
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| Fig 4.2 - Arena |
- Sht looks better without color tbh.
- It's so all over the place.
- Not even drawing over a blockout can save this tragedy.
- Vision was not realized ཀ ʖ̯ ཀ
- I wanted some form of contrast in the colors, but this is... painful.
- Maybe it's the lineart, maybe it's the overall execution; either way, it ain't pretty.
Art Bible








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