ENVIRONMENTAL DESIGN
K so (1) is forest, (2) is where the civilisation is --I imagine it to be in some sort of valley--, and (3) is the volcanic area. For each location, I should pick one (A/B/C) to draw with a little more detail.
From this, I gotta choose one location to make a proper illustration, and I chose the valley (civilisation area).
I'm not sure if I even tried. I think I was already so defeated by the landscape illustration that I couldn't give any more fs towards the end of this assignment so this is the result.
Environmental Design
Maisarah bt Muhd Zamri (0335576)
For this module, it's pretty much a continous assignment from beginning to end.
My idea for this is to create an environment in which my character from my Character Design module live in. This makes it a little easier, since I've already thought about this, so planning wouldn't have to be from scratch.
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| Fig 1.1 - Map |
K so (1) is forest, (2) is where the civilisation is --I imagine it to be in some sort of valley--, and (3) is the volcanic area. For each location, I should pick one (A/B/C) to draw with a little more detail.
![]() |
| Fig 1.3 - Mansion |
From this, I gotta choose one location to make a proper illustration, and I chose the valley (civilisation area).
![]() |
| Fig 2.2 - Houses |
Ok so.
Vision did not come through.
I honestly need to spend more time getting used to landscape perspectives. And architectural drawings. Cuz rn the buildings as is would look fine as a sketch or a placeholder; not the actual illustration. It do be looking like I paid a 6-year-old with candy to draw this for me.
MOVING ON,
It's time to design the interior of one of these houses.
The room interior I'm designing would be one of the attic rooms.
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| Fig 3.1 - Interior structure |
Sigh.
Ok, so my lecturer's dissapointed, I'm dissapointed, everyone's disappointed.
We're all on the same page. So.
No one was happy.










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